Speaker

Gabriela Ilucion Bustos Lopez

Gabriela I. Bustos, DArch. Director and Founder of Pluris XR Adjunct Professor, SARUP – UWM Expert in XR Gabriela’s degrees with honors include: a bachelor’s degree in architecture with a Summa Cum Laude award, an honorable and publishing mention in a Masters Scientarum in Informatics in Architecture; and an honorable and publishing mention Doctorate in Architecture at the University of Zulia, Venezuela (LUZ). Gabriela’s emphasis and passion centers on: Digital Technology through Extended Reality. She was a professor and a researcher at The University of Zulia (LUZ), from 1999 to 2015. Her research focuses on the implementation of virtual reality during the process of architecture design in studio teaching. She led, designed, and implemented digital programs of virtual reality at the School of Architecture and Design, University of Zulia (Maracaibo, Venezuela). She served as the Director of the Master of Informatics in Architecture Program, Coordinator and Chair of Digital Art at the Contemporary Art Museum of Zulia, Venezuela from 2008-2011, and she was the Director of Interactive Architecture, in the Digital Design Program and Virtual Reality and Interactivity Mention at FAD – LUZ. Gabriela has left her imprint in research by discovering the implications of the design teaching-learning process, concretely in architectural and interior design, with the use of Digital Technology through virtual reality and interactive multiuser living worlds. Gabriela continues researching to generate architectural design assisted with XR as a Studio professor at SARUP UWM (2018-present). Gabriela founded the first VR elective at SARUP UWM and PLURIS XR Mentoring and Consulting Team. Gabriela directed the virtual version of the Solar Shrine Project by Antwane Lee in Burning Man 2020, as well as the Virtual Campus of SARUP 2020. More here: https://uwm.edu/sarup/faculty-staff/bustos-lopez-gabriela/ https://plurisxr.com/
  • Virtual Reality in Architecture: Strategies for Visualization, Interaction, and Collaboration

    • 10:15 - 11:15 AM
    • Resch Breakout Rooms
    • Day 1 : Wednesday, April 26

    Virtual reality is part of the greater world of extended reality. In architecture the use of Extended Reality (XR) empowers the visual communication, interactivity, and collaboration as fundamental bases for projects design, development, and construction. This seminary offers an overview of the XR potential for combining the real world and design data in the visualization processes, stimulation of perception and collaborative design, revealing how this is changing our present and impacting on the future of architecture. XR technology will be presented as an instrument for decision-making during the process of design, for presenting interactive reviews to clients, and for visualizing final projects presentation. This seminar is on collaboration of Dan Wilhelms by TechRender and Gabriela Bustos by Pluris XR and SARUP UWM.

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